devlog sl
Head Hunted - Mission Likely » Devlog

Claim:
This week I moved the card [tilemap] to the "Done" column because that what i completed this week.
Evidence:
This screenshot shows the completed tilemap with all tiles placed to form the level layout. It was made by selecting tiles from the tile palette and arranging them in the editor to create a consistent and playable map.
Reason:
My team needed me to complete this at this moment because in order to continue the development of the games levels and enemy pathfinding we needed an easy consistant grid to build levels with. It also allows us to put pathfinding points down in the future.
Get Head Hunted - Mission Likely
Head Hunted - Mission Likely
GDA Game
| Status | In development |
| Authors | kyl333, yck.suki, Cxuan2025, sabrinale1, mimcc |
| Genre | Action |
| Tags | Stealth, Top-Down |
More posts
- MXM sprint devlog 167 days ago
- sprint dev log 168 days ago
- devlog sl68 days ago
- Sprint Devlog 1__ Hanna68 days ago
- KL Weekly Progress Report SPRINT 168 days ago
- MXM weekly progress report 784 days ago
- TOmmy_Weekly_Progress_report week3185 days ago
- Hanna_Weekly_Progress_report week3185 days ago
- KL_Weekly_Progress_Report_week 3185 days ago
Leave a comment
Log in with itch.io to leave a comment.