devlog sl


Claim:

This week I moved the card [tilemap] to the "Done" column because that what i completed this week.

Evidence:

This screenshot shows the completed tilemap with all tiles placed to form the level layout. It was made by selecting tiles from the tile palette and arranging them in the editor to create a consistent and playable map. 

Reason:

My team needed me to complete this at this moment because in order to continue the development of the games levels and enemy pathfinding we needed an easy consistant grid to build levels with. It also allows us to put pathfinding points down in the future.

Get Head Hunted - Mission Likely

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