devlog sl


Claim:

This week I moved [tilemap] to the "In Progress" column because that is what I am currently focusing on in our project. 

Evidence:

For evidence, I included screenshots of my Godot project showing the TileMap system and the level layout I’ve been working on so far. These images show the tile assets imported into the project and the TileSet being created and organized. I have started building the map by placing tiles to form around three basic room layouts. This demonstrates the early development of the room design, which will later be expanded into a full game environment with more detail and structure.

Reason:

My team needed me to work on the TileMap because the map is a core structure of the game, and it allows us to properly add and test features like enemies, obstacles, and player movement.

Get Head Hunted - Mission Likely

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